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The 3rd Awakening

The 3rd Awakening

Beitragvon MasterOklay » 3. Mär 2012, 13:09

[CENTER]CABAL - The 3rd Awakening

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KR Released Date : Jan 11th 2011
NA release Date: Mar 7th 2012


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<Here is the Final Patch notes from KR>
<If you want to check the Patch notes of Testing Phase>
<Take a look [url="http://forum.cabalonline.com/showthread.php?195943-Cabal-The-Next-Update-Episode-8&p=2287159&viewfull=1#post2287159"]here[/url]>

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What's inside this update?

  • Battle Mode 3 : The Ultimate Power has been RELEASED
  • DX Dungeon : Merchants’ Submarine Valley : Face with the Ancient Bosses and earn the MOST powerful items
  • New Items : Rings & Quest Capsules, brand new world for exploring
  • Achievement System : What have you done in CABAL? Yes, we know it and let’s spread the WORLD!
  • Appearance Changes and Convenience Systems : Cabal becomes more and more easily to PLAY and ENJOY!

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Dec 07th 2011 Patch notes
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Fixes

1. Fixed the bug for sub-epic items in Marquinas Outpost, dropped with “character-binding-after-equip” property
2. Drop rate of some monsters have been set incorrectly, bug is fixed
3. Bug related to tooltips
4. Magic Skill EXP in the WEXP exchange window displayed abnormally
5. The number/grade of Bike Option Scroll displayed abnormally in confirmation window while trying to extract Astral Bike - RW3
6. Bugs of Quest “Land of Undead”
7. Bugs related to Gates in Quest Dungeon
8. Bugs related to the History list of Guild Warehouse while using mouse wheel button
9. Bugs related to the Skill Book purchasing confirmation window

Changes

1. Raise the amount of Critical Rate limitation can be acquired from Rings

  • Old : 30%
  • New : 32%
2. Extraction System Change

i) Change the way of extraction progress

  • Old : Need Transmuter to extract items
  • New : Can extract items without Transmuter
  • Add extract icon in Inventory
  • On the left side of Upgrade icon (bottom-left of inventory window)
  • When click the icon : Extraction mode will be activated, player can extract items in this mode
  • Press ESC or click the icon again : Extraction mode will be deactivated
  • In Extraction mode, items which cannot be extracted will be displayed with red background


ii) Change the rule of extracting weapons / armors

  • By extracting items, player can get max is 1 option scroll By extracting items, player CAN (not 100%) get the scroll same at the property of item
  • Even with the Upgraded / Crafted items, items will give only 1 option scroll at maximum
  • By upgrading the items, player can get better extracting result
  • Chance to get option scrolls by extracting items
  • Upgraded item up to +6 (means +0, +1, +2 -> +6) : Gives the chance to obtain option scrolls (not 100%)
  • Upgraded item from +7 and above (means +7, +8, +9 -> +15): Gives 100% chance to obtain option scrolls
  • Upgraded item from +7 and above with Sword Skill Amp / Magic Skill Amp : Gives the RARE chance to get Amp option scrolls
  • Upgraded item from +13 and above: Gives Perfect core with the same grade of item
  • Upgraded item from +13 to +14 (means +13, +14): Gives chance (not 100%) to get a Perfect Core with the same grade of item
  • Upgraded item at +15 (means +15): Gives 100% chance to get a Perfect Core with the same grade of item.
3. Changes related to DP cube

  • Change the requirement of buying DP cubes from NPC
  • Raise the reward of Soul Cubes (amount of AXP raises)
  • Add the “Cube of Fame” for gaining Honor from DP
  • Cube of Fame gives different reward, based on the current honor class of character, player can buy different grades of cube

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4. Changes related to some quests


  • In some scenario, general quests and dungeon quests the experience reward will be removed
  • 'Hidden helper T' chain-quest deletion
  • Plate of Honor and Plate of Soul will stop to drop
  • These plates will not be deleted, they will still be remained in the system

5. Remove the Map/Warp Code buying fee

  • Map/Warp code will be automatically given when the character meets the requirements
  • When the character reaches a certain level, if it’s possible to enter new field, the Map/Warp code of that field will be given automatically
  • When level up, player can check for information about Map/Warp code acquisition by clicking “Level Up” icon
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  • Existing Map/Warp code quests will be deleted
  • Here is the list of them

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6. Change related to Chaos Lamp

i) the existing chaos lamp

  • Delete old Chaos Lamp
  • Old Chaos Lamp won’t be dropped anymore in the game.
  • Old lamps will be maintained in Inventory/Warehouse/Auction House/Guild Warehouse.

ii) Add new Chaos Lamps

  • Key item is needed for opening new Chaos Lamp
  • To open the new chaos lamp, owner needs key in inventory
  • Key item can be bought from NPC Grocer in Towns
  • Price : 200,000 Alz ea

  • Grades of Lamp : Low / Medium / High / Highest
  • Depends on the grade of Lamp, the owner needs specified quantity and combination of Key items
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  • Drop area of Lamps
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7. Auction House Category Change

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8. Improve the Buddy & Guild window

i) Add character note

  • Add a note to introduce your character
  • Information note of your character will be displayed at the top area of Buddy Window with a button on the right which will let you edit character note
  • On click on “Edit” from the menu, the character note can be changed

  • Allow checking friends’ notes by moving mouse on their names in Buddy / Guild window
  • Character name / Nation / Current location / Character note


ii) Display people within the group

  • Buddy / Guild window display full list of member in each group
iii) Allow adding note for character in block list

  • Allow adding note for character in block list by using “Edit Comment” from the menu
  • Allow checking blocked characters’ notes by moving mouse on their names in block list

9. Icon of Weapons / Armor Option Scroll changes, based on the grade

10. Improve the ability to click / attack / talk with some objects/NPCs in-game

  • NPCs for quests in Forbidden Island
  • Object for finishing dungeon of Altar Siena B2F
  • Cannons in front of Force Archer boss
  • Broken Mirrors / Fire place in Illusion Castle Radiant Hall
  • Illusion Castle / Saints’ Island entrance

11. UI changes related to Skill Book Purchasing

  • Upgrade Skill with the same grade as character will be opened automatically when accessing the Upgrade section
  • Display a list of skills for beginners when clicking the right button on Transcender Skills page
12. Change the starting point of Tower of the Dead B1F to safe zone.

13. Cash shop items changes

  • Oath of Sacrifice / Protection can be registered in Auction Hall in Functional Items > Special Items > Oath of Sacrifice / Protection
Additions

1. Battle Mode 3

i) Acquisition


  • To obtain Battle Mode 3, player must obtain Quest Capsules to get Quest, and then complete those Quests for the required material for crafting the Battle Mode 3 Skill Book
  • Quest capsule related to Battle Mode 3 : "Morning Star Skill" can be obtained from Lake Side - Porta Inferno
  • There are 2 types of Capsules : Field and Dungeon, when complete, player will be rewared "Stain Clone"
  • Stain Clone is the material for crafting Battle Mode 3 Skill Book (Stain Clone is character binding and drop not allowed)

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*) FAQ
  • Player won't have to do all Quests from 31 Quest Capsules to get the BM3
  • Player can do any Quests (repeatable) from Morning Star Quest Chain to obtain Stain Clones
  • Stain Clones can be obtained from Quests from Quest Capsules
  • Player needs only Stain Clones for crafting BM3 skills
  • Quest Capsules for Morning Star Quest Chain are dropped from Lakeside - Porta Inferno
  • Quest Capsule for Chapter 1 - 3 will be available as the Daily Quest from Instructor Harper in Port Lux

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NPC Morison in Port Lux will give you Daily Quests for earning Stain Clones

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Daily Quest Capsules for obtaining Stain Clones
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ii) Crafting

  • Stain Clones can be obtained only from Quest but other materials / Formula Card can be bought directly from NPC Shop in Port Lux
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  • There are 3 steps for crafting Battle Mode 3 Skill Book
  • Step 1 : BM3 Activate Skill and First BM3 Skill (Skill A)
  • Step 2 : Second BM3 Skill (Skill B)
  • Step 3 : Third BM3 Skill (Special Moves)

  • Crafting Battle Mode 3 Skill Book
  • The chance of success for crafting is 100%

[CENTER]The number of STAIN CLONE required for each step have been reduced, check the Dec 08th 2011 patch notes. Qty of Stain Clone in below below is out-of-date
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Stain Clone


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iii) Battle Mode 3 bonus option details

  • Player can activate the BM3 Skill, if player
  • Has the Character at 130 Level or more
  • Completed "Morning Star Skill" Introducing Quest
  • Finished crafting and learning new Battle Mode 3 Skill Books

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Details of BM3 Activate Skills are updated in Jan 11th 2012 Patch notes. Tables below are out-of-date[/B
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[B]iv) How to use


  • Basically for every battle style, player has many-steps-for-every-cycle which need to be cast of casting skills in Battle Mode 3
  • 1st and 2nd skill are easy to notice by different name and they must be activated as 1st and 2nd step in BM3 skill-cycle, 3rd skill can be re-cast in the BM3-Skill-cycle
  • Battle Mode 3 consumes the same amount of SP and has the same duration/cool time/ability to stack with Aura like Battle Mode 2
  • Skills have 2 seconds of cool time
  • By using 1st and 2nd skill in special order, 3rd skill will be activated and can be cast (watch the video for more information)
  • Skill can be used like the way of Combo skill but without "Combo Bar" (aka Combo UI)
  • By using 1st and 2nd skill in special order, the synergy effect will be appeared
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BM3 Skills can be easily found in "Special" tab of Skill Window (K)
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v) Synergy

  • By using basic 1st Skill and 2nd Skill in a specific combination will trigger the Synergy Effect, then player can use 3rd Skill (Special Move)
  • Synergy Effect will affect on all 3rd Skill (Special Move) for 8 seconds(Changes in Jan 11th 2012 Patch notes : For Force Shielder / Force Archer : duration is 13 seconds) 12/13/15 seconds, depends on battle style. Check the Jan 18th 2012 Patch notes for details
  • Positive Synergy Effects can be stacked up to 3, Negative Synergy Effect can be stacked up to 6
  • If player keeps using the same Synergy Effect, bonus will be applied for as Damage Amplification by 1.5 or 2.0 times

[CENTER]The Synergy Effects for Blader have been changed in Jan 11th 2012 Patch notes. Below info of Blader Effects are out-of-date
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2. Introducing quest for new Battle Mode 3

  • Quest name: Morning Star's Heritage
  • Quest Type: Scenario Quest
  • Requirement: Lv.130+ / BSLv.14+
  • NPC: Officer Morrison - Port Lux
  • Quest reward: Morning Star Skill 1/2/3 Slot
3. New skill of Battle Mode 3

  • Special Skill of Battle Mode 3
  • Battle Mode 3 : Activate skill
  • Basic Attack A : First skill
  • Basic Attack B : Second skill
  • Step 1 Skill : Third skill (Special Moves)
  • Step 2 Skill : Third skill (Special Moves)
  • Step 3 Skill : Third skill (Special Moves)

4. New DX Dungeon Merchants' Submarine Valley

  • Dungeon Entrance : Undersea Valley Traders
  • Required level: 155 level or higher (Class Level 11 and above)
  • Entry item:
  • “Hatching Egg” is sold in NPC Grocer - Libert in Green Despair for 2,800,000 Alz
  • Entry item does not drop in the game (can be bought only from NPC)

  • Entry point: X:23, Y:248 - Green Despair
  • Difficulty: Easy / Normal / Hard
  • Time: 20 minutes
  • Base on the difficulty, the special drop changes:
  • Easy:
  • Redosmium/Topaz Weapon
  • Epaulet +7
  • Ring of Luck +3
  • Critical Ring +3

  • Medium:
  • SIG-Metal Weapon
  • SIG-Metal Epaulet
  • Ring of Luck +3
  • Critical Ring +3

  • Hard:
  • Mithril Weapon
  • Epaulet +8
  • Ring of Luck +3
  • Critical Ring +3



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5. New DX dungeon introducing quest "Merchants' Submarine Valley"

  • Quest name: The Tragedy of Heaven
  • Required Level: 155 Level
  • Acquired NPC: Henderson – Green Despair
  • Complete Reward: Merchants' Submarine Valley entry item “Hatching Egg”
  • The reward is character binding item

6. Add new Rings : Ring of Luck +3 / Critical Ring +3

  • Requirement : Level 150 or more
  • Drop in : New DX Dungeon : Merchants' Submarine Valley
  • Options :
  • Ring of Luck +3 : Critical Rate +17%
  • Critical Ring +3 : Critical Damage +17%

7. Killian's Ring

i) Required: 105 level or higher

ii) Option:

  • Critical Rate +16%
  • Critical Damage +3%
  • Attack +5
  • Magic Attack +5
  • HP +15
iii) Acquisition-related quest: The power of the Killian's Sealed Ring

  • Obtained Level: 105 Level
  • NPC: Core Alchemist Keller - Bloody Ice
  • Quest:
  • Quest item can be obtained by killing last Kilian Grausten in Frozen Tower of Dead B2F
  • Quest Item: Kilian's cells (character binding)

  • Quest cannot be repeatedly accepted and completed
iv) Ring of Kilian Crafting Process

  • Materials:
  • The Mergaheph's Ring
  • Killian's cells (Drop in Frozen Tower of Undead B2F)
  • Black Cat's Tears
  • Black Cat's Tears: Core Alchemist Keller in Bloody Ice sells for 50,000,000 Alz
  • Crafting success: 100%
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8. Add “Appearance Change” System

  • The “Appearance Change” system allows player changing the appearance of their items
  • Via the Core Alchemist in each town, they can change and restore the appearance of items
  • Items required for changing appearance:
  • Target item : The item player wants to change the appearance
  • Materials: The item player want to change the appearance to and Alz

  • Duration: The appearance of items can be changed with duration: 1 day / 3 days / 7 days
  • Appearance changing can be done only between same kind of items
  • Ex) Greatsword and Daikatana can be switched the appearance (both of them are two-handed sword)

  • Items which are under the duration of appearance changing are character binding as long as the duration still be active
  • When the duration of appearance changing expires, item will be changed back to its original appearance and remove the character binding status (which caused by changing the appearance)
  • Ex) An account binding Greatsword has been changed into Daikatana in 3 days. So in that 3 days, that “Daikatana” will be character binding. But when the 3 days passes, the old binding-status of item will be restored. Means the “Greatsword” will be back to account binding.
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9. Add the Quest capsule system

  • Monsters will drop new obtainable item kind : Quest Capsule
  • Certain monsters will drop Quest Capsule item
  • When player uses the Quest Capsule, the quest will be accepted can be proceeded directly
  • Add the “Quest Capsule” category into Auction Hall
  • Some daily quests will reward Quest Capsules as the compensation
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10. Achievement System and Title

i) Achievement System

  • To make player's achievements in game more meaningful, the system gives reward for every achievement which is gained / reached
  • Achievement will give the bonus like Title
  • The cumulative achievement over achievement will be ranked like the Title system

  • Depending on the number of accomplishments, achievement can have multi-level
  • Some special Achievements can be linked into chat window
  • Classification: Achievements are classified in many categories
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*) FAQ

  • The Achievement System will replace the Title System in EP8
  • Old Titles will be converted into equivalent Achievements
  • Some Achievements will give the same bonus(es) as the equivalent old Titles, some gives different
  • Some Achievements are brand new (means there is no equivalent Title for it)
  • At once, player can choose to apply only one Achievement (just like Title)
  • Many Achievements have mutli-grades (just like Title)
  • Hidden Helper T Title will be removed (will not be converted into any Achievements)
ii) Nominal

  • Show the details of Title from which Achievement, which it gives, next level information,...

11. Add new mercenaries

  • Some Monster Mecenary Cards can be obtained from Legendary Boxes in dungeons
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12. Transcender Attack skill are sold in NPC

  • Instructor in every town will sell the Transcender Attack Skill books which used to be obtained only from Porta Inferno
  • Other Transcender Skill books will be sold at the same price
13. Additional convenient features

i) Allow doing mass-storing into the Warehouse

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ii) Add the [Close] button in Write Mail / Reply Mail window

iii) Change the way of displaying slots and slot options of items

  • While searching for items in Auction Hall, the number of slots and slot options will be displayed on the right
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iv) Improved target selection bar

  • When selecting another character in war zone, the Battle style icon and HP will be displayed
  • Grade of monsters will be displayed (normal / named / dungeon boss)
  • If the monster is event monster, the name will be displayed in light-blue and the event grade icon
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v) The transparency of chat window can be adjusted

  • Transparency level can be adjusted via option window
vi) Allow enabling/disabling the display of friends/guild members logging in/logging out message

vii) Add the refresh button in Cash Inventory

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viii) The summary of Quest window will change the color

ix) Equipment Comparison Functionality

  • Move the mouse on the item in inventory then press the Shift key, then move to the item which player needs to compare
  • Can compare more than 2 items by keep pressing Shift
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14. Add pet-related confirmation message

  • Confirmation message will be appeared when player tries to use pet sleeping kit, pet safety kit, pet training kit
  • Confirmation will be appeared when player tries to unseal a sealed pet
15. Add a message to the equipment locking system

  • When you click the lock button, the locking-mode will be activated
  • When you click the lock button again, the locking-mode will be deactivated, a message will be display “Equipment Lock has been completed”

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Dec 08th 2011 Patch notes
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Fixes

1. Maximum number of registerable slot in Auction Hall reduced to 10 by mistake, bug is fixed
2. Fixed some bugs related to Achievement and Title
3. Bug caused by wearing Charisma Panda Epaulet
4. In specific situation, the suit which is the result of Appearance Changing becomes transparent
5. Bugs related to Warrior's Battle Mode 2
6. Bug caused when trying to obtaining Warp/Map codes
7. Bug related to the Sub-Password system

■ Changes

1. Reduce the number of Stain Clone required for crafting Battle Mode 3

  • Step 1: 120 => 30
  • Step 2: 180 => 40
  • Step 3: 240 => 50
2. Title turning on/off can be done with drag/drop method

3. Change the alignment of group lines in Buddy and Guild window

4. Delete 'Hidden Helper T is watching' achievement

Mission Wars

1. In the summary screen of Mission War, the number of Kill / Death display abnormally, bug is fixed

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Dec 09th 2011 Patch notes
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Fixes
1. Bug with guild loading while logging in Trade Channel
2. “Enable Buddy / Guild connectivity status message” option could not be restored to the saved value
3. Achievement list returns empty values, in some situations
5. Name / information in the tooltips of summoned mercenaries display incorrectly
6. Tooltip of the Saint’s Forcecalibur Buff duration displays abnormally

Changes
1. Required level for some Daily quests has been revised

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2. Add the alert for abandoning Quest which is obtained from the Quest Capsule

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Dec 14th 2011 Patch notes
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Public Server
<will be applied to the EP8 content>

Fixes

1. Rebuff sometimes bugged when the duration of Buff is running out
2. Under certain situations, Mercenaries could not attack the last Boss Nuale in Panic Cave
3. Battle Mode 3 Error Correction
  • Force Blader Battle Mode Step 3 Skill Book manufacturing produced unusual items
  • Battle Mode 3 Warrior Skill Name Skill in tooltip displayed incorrectly
4. Achievement / Title Error Correction

  • When clearing a dungeon, Achievement did not increase the amount of finished
  • Some bonuses which are displayed in the description but do not apply in real
  • Guild related Title / Achievement are bugged when joining / leaving a guild
  • Under certain situations, the title / achievement display abnormally HP Auto Heal
5. Stats of Epaulet turned into unusual stats
6. Attack patterns of monsters in Porta Inferno are abnormal
8. The price of Oath of Sacrifice and Oath of Protection do not display in the Auction Hall

Changes


1. Field / dungeon changes
  • Change related to Merchants’ Submarine Valley DX Dungeon
  • Boss in the dungeon now has the ability to debuff Attack Down (in all difficulties)
  • Boss in Easy, Normal difficulty lower the damage

  • Change Porta Inferno
  • Increase the level and change the position of some monsters
  • Raise the EXP of some monsters
  • Adjust the Attack range of some monsters
  • Change the spawn location of Dark Kimzark

  • From Lakeside to Porta Inferno change the respawning time of monsters (faster)
  • Change the icon grade of “Flame Emperor Zombie” in “Tower of the Dead B2F”
  • General => Boss

2. Change Quests

  • Level 180 Battle Style level up quest compensation changes
  • Compensate additional 8,000,000 EXP

  • Changing the start NPC of quests
  • Quest:
  • Beginner Warrior support (Weakened the Tower of the Dead B1F)
  • Mission: The Tower of the Dead B1F weakened

  • Change the NPC:
  • Officer Henkoff => Officer Morrison
  • Some minor quest adjustments

3. Achievement / Title Changes

  • In the Achievements tab, the message changes, based on the state of title
  • Using Title: Applied Title
  • Other Title: Title

  • Allow comparing between title by moving the mouse on the image
4. Some changes related to Auction Hall

  • ‘Kilian’s tissue cells’ item can be registered in Auction Hall
  • Change the sort order of Weapons / Armor categories
  • Current: Based on Battle Style
  • Change: Based on Grade

5. Change the UI of appearance change, will display the information message that the material for changing appearance will be destroyer
6. Allow pressing ‘N’ to close the Cash Tab Page in NPC shop
7. Changes related to the item comparison

Additions


1. Add the Christmas trees and statue Villages

*****

Test Server


Changes

1. The character level cap raised to 190-level change

2. Additional 190-level battle style upgrade quest [CENTER]Bild
[/CENTER]

3. By reaching level 190, a new title will be obtained

  • “Nevareth Frontier”
4. Chaos Arena Lv.6 dungeon raises the limit up to level 190
5. Premium Wing / Blessing Bead EXP raise the level limitation to level 190
6. Battle Mode 3 changes

  • Basic / Special Skill raise the amplification and addition damage
Additions

1. Add new SP bar to the game UI
Mission War

1. Mission War change
  • 170 – 180 Mission War changes to 170 – 190
2. Mission War Lv.140 ~ 169 / Lv.170 ~ 190 adjustment

  • Character armor and HP upgraded

  • Legacy Guardian / Sage Ensign / War Gate Stats raised
  • Force Tower Abilities raised

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Dec 15th 2011 Patch notes
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Fixes
1. Morning Star Part 28th - 31st could not be performed
2. Under certain situations, moving character caused client disconnection
3. Quest abandoning confirmation window displayed abnormally
4. Some quest items in DX Dungeon for Morning Star quests could not be obtained

Changes

1. Changes related to Morning Star quests

  • Change the way to obtain the quest item for some monsters
  • Quest items will drop at 100% chance (items from last Bosses)
  • Part 14th : Panic Cave (Normal)
  • Part 17th : Steamer Crazy (Normal)
  • Part 20th : Catacomb Frost (Normal)
  • Part 23rd : Lava Hellfire (Normal)
  • Part 28th : Panic Cave (Premium)
  • Part 29th : Steamer Crazy (Premium)
  • Part 30th : Catacomb Frost (Premium)
  • Part 31st : Lava Hellfire (Premium)

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Dec 21st 2011 Patch notes
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Fixes


1. Fixes for Appearance Change system


  • The UI for the Appearance Change system displayed abnormally
  • When trying to change the appearance of an equipped item the UI did not display
  • Appearance Change result for Lycanus / Mithril crystals are abnormal
2. Some fixes for the UI of Achievement system

3. Trying to destroy the "Purify Epaulet" in Forgotten Temple B1F caused error in some situations

Changes

1. Changes related to Battle Mode 3


  • Change the casting effect of Basic Skill A/B of Wizard BM3
  • Some adjustments for the Basic Skills / Special Moves for all class for rebalancing the power
2. Change the cooldown time of Force Kick


  • Old : - 4 seconds / level
  • Change : - 5.1 seconds / level
3. Changes related to entrance item of Merchants' Submarine Valley


  • The entrance item which is sold by NPC Grocer Libert in Green Despair is account binding
  • Old entrance item will be changed to account binding too
  • Remove the category for "Hatching Egg" in the Auction Hall
  • If player registered it in the Auction Hall, the registration will be expired

Additions

1. Add the category for Upgrading Safeguards in the Auction Hall


  • Upgrading-related items > Others > Upgrading Safeguards > Low/Medium/High/Highest
Mission War

1. Mission War Lv.140 ~ 169 / Lv.170 ~ 180 adjustment


  • Character armor and HP upgraded
  • i) Lv.140 ~ 169
  • Old: Def x 1.5 - HP x 5
  • Change: Def x 1.75 - HP x 6

  • ii) Lv.170 ~ 180
  • Old: Def x 1.5 - HP x 5
  • Change: Def x 2 - HP x 7

  • Legacy Guardian / Sage Ensign / War Gate Stats raised
  • Force Tower Abilities raised

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Dec 28th 2011 Patch notes
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Fixes

1. Effect of some buff skills displayed abnormally
2. Soyoung's Laboratory quest could not be completed (the completion status displayed incorrectly)

Changes

1. Changes related to Battle Mode 3

  • Allow gaining Skill Exp when using BM3 skills
  • Change the location where BM3 material items are sold
  • Old : Core Alchemist Yerte in Port Lux
  • Change : Core Alchemist in starting villages
  • Bloody Ice : Core Alchemist Keller
  • Morning Star material items Low / Medium / High (WA)
  • Morning Star material items Low / Medium / High (FS)

  • Desert Scream : Core Alchemist Sullivan
  • Morning Star material items Low / Medium / High (WI)
  • Morning Star material items Low / Medium / High (BL)

  • Green Despair : Core Alchemist Nodaka
  • Morning Star material items Low / Medium / High (FA)
  • Morning Star material items Low / Medium / High (FB)

  • Grocer Shop in starting villages sells Trans Force I / II / III

2. Changes related to Quest Capsule
  • In the tooltip of Quest Capsule, the maximum level restriction added
  • Added some Quest Capsules

Mission Wars

1. The HP of character while using Energy Elevation displayed incorrectly, bug is fixed


---
Jan 04th 2012 Patch notes
---

Fixes

1. Fixed the bug related to some quests (which are incorrectly named)
2. Fixed the bugged dialogs of some game systems
3. Fixed the bug that allow player to write the message in the Chat Box longer than the limit
4. Level of Battle Mode 3 skills in the skill window is displayed incorrectly
Changes

1. Changes the Item Appearance Change UI

  • Changed some UI texts
  • Apply : My Item
  • External : External material item

  • Added a check box into the UI
  • The check box is for confirmation that player wanted to destroy the External material item

2. Removed Christmas Tree and Santa Statues in Starting villages
3. Changed the system message color related to Saints’ Force Excalibur

[B]Mission Wars[/B]

1. Fixed bugs that caused client disconnection while trying to register quest in Mission War Lobby


* The Battle Mode 3 system is still under the revising progress to re-balance the power between characters.

---
Jan 11th 2012 Patch notes
---


Public Server Update


Fixes

1. Fix the bug that caused the wrong location of Quest Icon in GPS system
2. Characters with level 181 or more could not gain AXP, bug is fixed

Changes


1. The character level cap raised to 190[url="http://mrwormy.wordpress.com/2012/02/18/cabal-exp-table-1-190/"]Cabal EXP Table From 1 - 190[/url]

  • When the character reaches 190, its experience will be set to 0% (old : will be set to 100%).
  • However, after reaching 190, player can keep trying to acquired more EXP until 100%
2. Additional 190-level upgrade quest
[CENTER]Bild[/CENTER]


3. Max level limit of Chaos Arena Lv.6 is adjusted to 190
4. Premium Wing / Blessing Bead EXP using restriction are raised to 190
5. Change the 180-level upgrade quest compensation

  • 8,000,000 EXP will be compensated
6. Title / Achievement related changes

  • Achievement for reaching level 190
  • "The Nevareth Frontier" Achievement can be obtained when the character reaches 190

  • Adding and modifying some achievements
  • Dungeon achievements
  • Quest achievements

  • Some bonus from achievements are changed

7. From level 180 and above, the fee to exchange WEXP to EXP will be 200 WEXP
8. Some minor changes related to Quest Window
9. Change the item image of Killian Quest Item (for Crafting Killian's Ring)
10. Change text of some options in the Options Window

Additions


1. Add the "Prideus Bracelet"
[CENTER]Bild
[/CENTER]

  • Item Property : "Drop not allowed" and "Character Binding"
[CENTER]Bild
Sample of Prideus Bracelet

Bild
Some good samples of Prideus Bracelet
[/CENTER]


2. Add new categories in Auction Hall

  • Armor Option Scroll > Sword / Magic Skill Amp.
  • Weapon Option Scroll > Sword / Magic Skill Amp.
Mission Wars

1. Mission War enter limitation

  • Current 170 ~ 180 Mission War will be changed to 170 ~ 190
2. Adjustments for Mission War Lv.140 ~ 169 / Lv.170 ~ 190

  • Building time for towers is reduced
  • Adjusts fee of building towers
  • Changes related to Force Tower Attack
  • Decrease Attack and Defense of Tower
  • The maximum number of target has been changed to 5 characters
  • Based on the size of the Tower (S/M/L) the attack varies

Test Server Update

Changes

1. Battle Mode 3 changes

  • Attack (attack / magic attack) and the Defense bonus from Battle Mode 3 Activate
    skill adjustment ("per level" here means "per skill level", skill level will be increased each time player completes BSLV Up Quest from 130+)
  • Warriors: Attack : base 320 / 30 per level
  • Blader: Attack : base 300 / 30 per level
  • Wizard: Attack : base 300 / 30 per level
  • Force Archer: Attack : base 250 / 30 per level
  • Force Shielder:
  • Attack : base 250 / 30 per skill level
  • Defense : base 100 / 70 per skill level

  • Force Blader : Attack : base 250 / 30 per skill level

2. Battle Mode 3 Skill Adjustment ("per level" here means "per skill level", skill level will be increased each time player completes BSLV Up Quest from 130+) [CENTER]Bild[/CENTER]




3. Battle Mode 3 changes for some classes

  • Warrior : Skill A / B and Special Moves skill ranges are changed to 2
  • Blader : Change Synergy Effect
  • Toe:
  • Old :
  • Flee Rate -20% (Self)
  • Critical Damage +30% (Self)
    ]
  • Change:
  • HP -500 (Self)
  • Critical Damage +30% (Self)


  • Enhancing Fighting Spirit:
  • Old:
  • Critical Rate -5% (Opponent)
  • Critical Rate -5% (Self)
  • Critical Damage +20% (Self)
  • Sword Skill Amp. +4% (Self)

  • Change
  • Critical Rate -5% (Opponent)
  • Defense -5% (Self)
  • Critical Damage +20% (Self)
  • Sword Skill Amp. +4% (Self)





  • Force Archer / Force Shielder Synergy Effects will be last for 13 seconds (other character will be still 8 seconds) This information is out of date, check the Jan 18th 2012 for last details.

---
Jan 18th 2012 Patch notes
---


Fixes


1. Fix the bug of tooltips of Angelo Rare / Epic
2. Fix the bug of locking system (for inventory / warehouse) that turned off the password for those system automatically when relog
3. Fix the bug of Saints' Force Calibur system messages
4. Fix the bug of lv 20 - level up quest dungeon

Changes


1. Battle Mode 3 changes

  • Attack (attack / magic attack) and the Defense bonus from Battle Mode 3 Activate
    skill adjustment ("per level" here means "per skill level", skill level will be increased each time player completes BSLV Up Quest from 130+)
  • Warriors: Attack : base 320 / 30 per level
  • Blader: Attack : base 300 / 30 per level
  • Wizard: Attack : base 300 / 30 per level
  • Force Archer: Attack : base 250 / 30 per level
  • Force Shielder:
  • Attack : base 250 / 30 per level
  • Defense : base 100 / 70 per level

  • Force Blader : Attack : base 250 / 30 per level

2. Battle Mode 3 Skill Adjustment ("per level" here means "per skill level", skill level will be increased each time player completes BSLV Up Quest from 130+) [CENTER]Bild
[/CENTER]






3. Battle Mode 3 changes for some classes

  • Blader : Change Synergy Effect
  • Toe:
  • Old :
  • Flee Rate -20% (Self)
  • Critical Damage +30% (Self)

  • Change:
  • HP -500 (Self)
  • Critical Damage +30% (Self)



  • Enhancing Fighting Spirit:
  • Old:
  • Critical Rate -5% (Opponent)
  • Critical Rate -5% (Self)
  • Critical Damage +20% (Self)
  • Sword Skill Amp. +4% (Self)

  • Change
  • Critical Rate -5% (Opponent)
  • Defense -5% (Self)
  • Critical Damage +20% (Self)
  • Sword Skill Amp. +4% (Self)





  • Synergy Effects lasting time
  • Warrior : 15 seconds
  • Force Archer / Force Shielder : 13 seconds
  • Wizard / Blader / Force Blade : 12 seconds

  • Disable some skills in Battle Mode 3
  • Bike / Board skills

4. Changes related to Vital Gear

  • Remove old "Vital Gear (HP)"
  • Change the name of "Vital Gear (SP)" to "Spirit Gear (Small)"
  • Add new kinds of "Vital Gear"
  • Vital Gear (Small)
  • Recovery Amount : 4,000 HP
  • Price : 10,000 Alz
  • Sell back to NPC : 0 Alz

  • Vital Gear (Medium)
  • Recovery Amount : 6,000 HP
  • Price : 15,000 Alz
  • Sell back to NPC : 0 Alz



Additions

1. Add the Quest Capsules for Morning Star quest chain into the drop list of Premium DX Dungeons
  • Target: All Premium DX Dungeons
  • Drop Items: Morning Star Quest Capsules for Chapter 28 - 31 (tradable)
2. Add the achievement for Prideus Bracelet
3. Add the Guild Rename Card
  • The name of Guild can be reset for free (without paying Alz)
  • Only the guild master can use this item

---
Feb 01st 2012 Patch notes
---

Fixes
1. Cannot extract items continuously
2. Achievement links produce abnormally output in some situations
3. Collapse the achievement information in Achievement Window caused the client disconnection
4. Item links in [Trade] channel disappear when player tried to retype the chat
5. Fixed bug for some AH categories (AXP / WEXP Beads)
6. Fixed bugs related to quest dungeons
7. Bugs related to guild changing name
Changes
1. Changed some quest scripts of quests in Tower of the Dead B1F
2. Change the cash item UI (in NPC)
- Automatically set bulk-buying as default
- Added check-box to allow players accepting the Refill-Cash Policy beside the "Refill" button
- Show a message box to confirm after checking the box
3. Added some descriptions for quest capsules
Additions
1. Added new Camera Option : "Bird's view"
- Allow to rotate , change the up/down height, adjust angle
- Change "Bird's view" to the default camera option


---
Feb 08th 2012 Patch notes
---

Fixes

1. Extracting unique items which produce material/quartz cores as output caused error
2. In some certain situations, the exp gained by 190-level characters is abnormal
3. Caused item duplication while the client is trying to reconnect with server
4. Category for Vital Gear caused error when used
5. In some cases, the connection between client - server dropped when player entered the dungeon
6. Edit the text in tooltip of Killian Ring quest item
7. Add the counter for some achievements

Changes

1. Change way of displaying channel bar in server select screen / channel select screen
  • Normal state : Change the color of the bar
  • Full : Solid red bar

    2. Added / edited some tip messages
    3. Added new categories in Auction Hall
  • Added new category for Morning Star quest chain in Quest Capsule
  • Added Costume categories for sorting costumes
  • Chaos Box
  • Nation Costumes
  • Procyon
  • Capella
  • Weapon Costumes
  • Orb/Crystal
  • Blade/Greatsword
  • Katana/Daikatana

  • General Costumes
  • Midreth
  • Huan
  • Pastur
  • Shineguard
  • Mystic
  • Teragrace
  • SIGMetal
  • Mithril

  • Special Costumes

---
Feb 15th 2012 Patch notes
---


Fixes

1. In certain cases, character's death caused dungeon end
2. Some cooldown of potions applied abnormally


  • Add the cooldown for Glory Potion
  • Change the cooldown of Fury Potion to 3 seconds
Changes

1. Some unique items are changed to tradable with low chance


  • Lycanus Weapons
  • Drosnin Earrings
  • Drei-Frame Armor Gears
2. Changes related to Party tooltip


  • Add tooltip for Party member icon in Mini-Map / GPS
  • Allow viewing the Battle Style Icon / Online-Offline status in tooltip
3. Add the location into the Quest Capsule tooltip


  • Add the ability for searching Quest Capsule by Area (Field / Dungeon)
Additions

1. Add separated UI for bulk-registering items in private trade


  • Shortcuts: Alt + Left Mouse-click
2. Add new categories for Unique items in Auction Hall


  • [Accessories > Earrings] Added Drosnin's Earring
  • [Weapons] Added Lycanus Grade
  • [Armor - Armorset (Helmet, Suit, Boots, Gloves)] Added Drei-Frame (WA) / (FS) Grade
  • [Armor - Battleset (Helmet, Suit, Boots, Gloves)] Added Drei-Frame (FA) / (FB) Grade
  • [Armor - Martialset (Helmet, Suit, Boots, Gloves)] Added Drei-Frame (WI) / (BL) Grade
Mission War

1. Change the Mission War reward item name


  • Buff Capsule Cube (Low) > War Award Cube (Low)
  • Buff Capsule Cube (Medium) > War Award Cube (Medium)
  • Buff Capsule Cube (High) > War Award Cube (High)
2. Change the outputs from Mission War reward item


  • War Award Cube (Low)
  • Elixir of Luck 100,000 Alz
  • Elixir of Luck 1,000,000 Alz
  • Elixir of Luck 10,000,000 Alz

  • War Award Cube (Medium)
  • Elixir of Luck 300,000 Alz
  • Elixir of Luck 500,000 Alz
  • Elixir of Luck 5,000,000 Alz
  • Elixir of Luck 50,000,000 Alz
  • War Award Cube (High)
  • Elixir of Luck 500,000 Alz
  • Elixir of Luck 1,000,000 Alz
  • Elixir of Luck 10,000,000 Alz
  • Elixir of Luck 100,000,000 Alz


---
Feb 16th 2012 Patch notes
---


Fixes

1. BSLV Up at level 90 quests of some characters compensate abnormally EXP
2. Searching for Lycanus / Drei-Frame items in Auction Hall could not be performed
3. Some errors related to the inventory

---
Feb 22th 2012 Patch notes
---


Fixes

1. BSLV Up at level 90 quests of some characters compensate abnormally EXP
2. SP of characters in Party Information Box displayed abnormally
3. Bug related to cooltime of Fury Potion
4. Bugs related to crafting titles / achievements

Changes

1. Change the rule of naming Cabal Screenshot file
  • Old : Cabal(version_date_time)
  • New : Cabal(date_time_version)

Additions

1. Add the special inventory for users of Cabal Premium PC Room service (in test server)

---
Feb 23th 2012 Patch notes
---


Fixes

1. Fixed bug that caused reset the Key Configuration


---
Feb 29th 2012 Patch notes
---


Additions

1. Add contents related to inventories (included the PC-Room additional inventory)
2. Add some Blessing Beads into the in-game NPC shop


[CENTER] -----

[SIZE=5]WARNING
Please REMEMBER that : this is the patch notes of KR PUBLIC server
that means it's very SIMILAR with the version of EU in the FUTURE.
But this update in KR is still unstable, the developers fix bugs and
change some details based on the feedback of players in Public server.
Please check this thread WEEKLY for staying UP-TO-DATE

-----[/SIZE]-----
[/CENTER]
****** Orginal von CursedSpirit ******
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MasterOklay
 
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Beitragvon MasterOklay » 3. Mär 2012, 13:10

Videos:
<br>
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/uToIeNvs6EI&hl=en"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/uToIeNvs6EI&hl=en" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
<br><br>

<br>
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/qOJRG-BSCHY&hl=en"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/qOJRG-BSCHY&hl=en" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
<br><br>
<br>
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/uJtOQ9MNjGY&hl=en"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/uJtOQ9MNjGY&hl=en" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
<br><br>
<br>
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/HyV1ju0lpyo&hl=en"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/HyV1ju0lpyo&hl=en" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
<br><br>
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MasterOklay
 
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Beitragvon Nasrin » 3. Mär 2012, 16:45

sehr gut... danke... =)

und das mit dem 7.3. is sicher das das update dann kommt?
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Nasrin
 
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Beitragvon BulletWI » 3. Mär 2012, 18:43

Ich hatte das auch so gelesen dass es am 7.3. kommt... ;)

und danke master :)
Bild
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BulletWI
 
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Beitragvon MasterOklay » 3. Mär 2012, 19:44

In North America (NA) kommt das Update am 07.03.. wann es in EU kommt wurde noch nicht veröffentlicht. :rolleyes:
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MasterOklay
 
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Beitragvon iStendarr » 4. Mär 2012, 10:22

Man munkelt von Anfang April.
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iStendarr
 
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Beitragvon BulletWI » 4. Mär 2012, 12:11

ich hab das echt irgendwo gelesen o0

ich werde alt :S ^^
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BulletWI
 
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Beitragvon LukasBe » 4. Mär 2012, 12:55

haha Bullet wird alt

danke für die Info's Master =)
"Lieber ein kleiner Teil von etwas ganz Großem, als ein großer Teil von einem Haufen *******."


:138:
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LukasBe
 
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Beitragvon BulletWI » 4. Mär 2012, 13:31

nichts da HAHA :( DAS IST SCHLIMM^^
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BulletWI
 
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Beitragvon LukasBe » 4. Mär 2012, 14:41

:<
"Lieber ein kleiner Teil von etwas ganz Großem, als ein großer Teil von einem Haufen *******."


:138:
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Beitragvon Theesi » 5. Mär 2012, 04:11

auf englisch hab ich das alles schon gelesen, aber die nachträglichen video´s hatte ich noch nich gesehen.

danke master
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Beitragvon MasterOklay » 5. Mär 2012, 10:15

Ja das ist nur für diejenigen die nicht so cabal-foren aktiv sind.

Ausserdem können wir hier in einer eher privaten runde auch gern darüber diskutieren .. ^^

Was denkt ihr wird von diesen Updatenotes wirklich kommen ?

Habt ihr fragen zu dem einem oder anderen Punkt ?
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MasterOklay
 
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Beitragvon Nasrin » 5. Mär 2012, 11:41

also, könnt ich nu hoch pokern und mit meiner billion ALLE b2f's kaufen, da die naher auch steigen werden im preis wie die b1f's??

und wenn naher so eox+7/8 droppen, sollte ich mein +7er noch verkaufen, damit ich naher eins drecks billig bekommen kann?
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Nasrin
 
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Beitragvon MasterOklay » 5. Mär 2012, 11:46

Also fak ist das es ein Dungeon mehr gibt in denen es eox +7/8 dropen kann .. ob daraus resultierend auch die preise dafür sinken werden .. ka ^^

EoD2 ist jetzt schon auf ein rekordhoch gestiegen.
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MasterOklay
 
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Beitragvon Theesi » 5. Mär 2012, 12:01

also ich würd meine eox+7 erst verkaufen wenn ich wirklich nen +8 gedropt hab. weil diesen spaß gabs schon mal wo alle dachte eox+8 dropt sau oft aber war nich so.

da hatten se alle ihre +7 verkauft die preise gingen runter wie nix gutes.

und dann kam das update----->2 tage danach stiegen die +7 preise wieder auf den jetztigen stand.
also keine falschen hoffnungen machen.
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